Developer’s Diary: World Building

We are glad to present the Developer’s Diary #2 where the team discusses how the world of Population Zero was built.

In this episode, our level designers talk about all the challenges and difficulties of world building and narrative of Population Zero, what it means to build engaging locations and much more. The whole thing is 7 minutes long as we are still experimenting with the format. Enjoy, and don’t forget to turn on the subtitles!